/*
 * Copyright (c) 2022 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

import { CallSign } from './call_sign';
import { Vector3D } from './vector_3d';

export class Collision {
  aircraft: Array<CallSign>;
  position: Vector3D;

  constructor(aircraft: Array<CallSign>, position: Vector3D) {
    this.aircraft = aircraft;
    this.position = position;
  }

  toString(): string {
    return 'Collision(' + this.aircraft + ' at ' + this.position + ')';
  }
}
